SL Metrics
Achieve of SL Metrics.
SL Metrics
Other SL Metrics
Second Life Metrics
- November 2009: The Second Life Economy – Third Quarter 2009 in Detail
- September 2009: Linden Lab says Second Life huge, shows numbers
- August 2009: The Second Life Economy – Second Quarter 2009 in Detail
- July 2009: Second Life private simulator data, December 2006 to May 2009
- June 2009: Second Life 2nd Most Played Game 1st Average Minutes Weekly
- May 2009: Setting the Stage: In Conversation with Mark Kingdon
- April 2009: The Second Life Economy – First Quarter 2009 in Detail
- April 2009: Mark Kingdon reveals growth tarkets for Second Life
- January 2009: 100,000 “Heavy Users”, 20,000 Heavy xStreetSL Shoppers
- January 2009: Second Life Residents logged nearly 400 million hours in 2008, growing 61% over 2007
Older Metrics
- Second Life November metrics: Nothing gained – December 2008
- Q3 closed on a high note with an unusually strong September - November 2008
- Second Life October metrics: More falls - October 2008
- The Future of the Second Life Mainland - August 2008
- Second Life Virtual World Expands 44% in Q2 - July 2008
- Second Life Grid availability in April - May 2008
- Key Second Life metrics for April - May 2008
- Simulator Stability Improvement And Crash Rate Reduction Results - April 2008
- Support Metrics Updated - March 2009
- Key Economic Metrics through January 2008 - February 2009
- Service Quality Metrics Updated - January 2008
- Second Life economy posts solid growth in Q4 - January 2008
- November 2007 Service Quality Metrics posted - December 2007
- Typical Frame Rate Performance by Graphics Card/GPU - November 2007
- September 2007 Service Quality Metrics Posted - October 2007
- September 2007 Economic Key Metrics - October 2007
- August 2007 Key Metrics Released - September 2007
- Introducing new Service Quality Metrics - September 2007
- July 2007 Key Metrics Released - August 2007
- The Second Life Economy - August 2007
- June 2007 Metrics Published - July 2007
- The bug-fixing adventures continue! - June 2007
- April 2007 Key Metrics Released - May 2007
- March 2007 Key Metrics Released - March 2007
- Bringing Voice to Second Life - February 2007
- L$ Exchange Rate Data 2004, 2005, and 2006 – January 2007
- Growth of Second Life Community and Economy - December 2006
- I’ll See Your Million… and Raise You a Million - December 2006
- Second Life 1.12.3(1) now on the Beta Test Grid
SL Concurrency
> Record levels of SL online residents shown below:
- 88, 220 – 29th March 2009 at 1:28pm SLT
- 86, 584 – 15th March 2009 at 3:57pm SLT
- 81, 913 – 28th February 2009 at 2:50pm SLT
- 80,000 – 12th January 2009
- 80, 528 – 11th January 2009 at 2:46pm SLT
- 80, 195 - 11th January 2009
- 74, 990 – 21 December 2008 at 2:04pm SLT
- 71, 232 – 28th September 2008
- 70, 821 - 21st September 2008 at 1:58pm SLT
- 69, 574 - 14th September 2008
- 66, 429 – 30th March 2008
- 60, 000 – 14th January 2008 at 1:45pm SLT
- 58, 738 – 6th January 2008 at 1:40pm SLT
- 56,967- 5th November 2007 at 1:50pm SLT
- 51, 914 – 2nd November 2007 at 2:25pm SLT
- 50, 872 - (min 27,105) – 31st October 2007 at 3:30pm SLT
- 50, 000 – 4th September 2007
- 42, 285 – 6th May 2007
- 39, 001 – (min 20,074) – 1st May 2007 at 1:31pm SLT
- 31, 000 – 2nd February 2007
- 20, 015 – Mid December 2006
- 18, 000 – EarlyDecember 2006
- 14, 000 then 16,000 - November 2006
- 11, 000 – October 2006
- 8, 357 (later in August 2006 = 12,000)- August 2006
- 6,000 – March 2006
- 2. 127 – June 2005
SL Burning Life
Old SL Peak Concurrency Data
- http://dwellonit.blogspot.com/
- Second Life Insider Metrics
- Older peaks
- Second Life Statistics
- Linden Lab to Reform ‘Second Life’ Population Stats
- 2006 in review
- SL Record Concurrency
Second Life Registered Accounts
- 100,000 registered avatars – End of December 2005
- 200,000 registered avatars – April 2006
- 300,000 registered avatars – June 2006
- 400,000 registered avatars – Early August 2006
- 500,000 registered avatars – Later in August 2006
- 800,000 registered avatars - October 2006
- Less than 1 million accounts: Early 2006
- 1 million registered accounts: 18th October 2006
- 2 million registered accounts: 14th December 2007
- 3 million registered accounts: 28th January 2007
- 4 million registered accounts: 24th February 2007
- 5 million registered accounts: 26th March 2007
- 6 million registered accounts: 1st May 2007
- 7 million registered accounts: 5th June 2007
- 8 million registered accounts: 13th July 2007
- 9 million registered accounts: 24th August 2007
- 10 million registered accounts: 12th October 2007
- 11 million registered accounts: 20th November 2007
- 12 million registered accounts: 20th Janauary 2008
- 13 million registered accounts: 27th March 2008
- 14 million registered accounts: 14th June 2008
- 15 million registered accounts: 4th August 2008
- 16 million registered accounts: 10th July 2009
- 17 million registered accounts: October 2009
Teen Grid Metrics
8th of July 2009 > Information supplied by Arwyn Quandry
At any given time, there is around 2,000 teens who have been active over the last 30 days. The usual TG concurrency is about 350 residents. Teen Grid is a very, very, very small place, with only about 200 sims, and less than 130 open to the public (the other 50 or so are private educational projects). The Teen website hasn’t been updated in about four years (the girl listed as a jewelry designer transferred years ago and promptly dropped out of SL).
2009
- Sims on the Teen Grid: 203
- Sims open to the public: 127
- TSL Mainland: 83 Sims (24 Bay City, 9 Snow, 50 Grass/Plain)
- LL Sandboxes: 5 (Including Weapons Testing)
- LL-Owned Damage-Enabled Sims: 5
- LL Orientation/Help/Tutorial: 5 (Only 1 Accessible)
- Resident-Owned Sims: 11 (Only 9 Accessible)
- TSL Education Sims: 94
- (Public Education: 24, Private Education: 70)
2008
- TSL November Metrics – Teen usage hours increase – December 2008
- Teen Grid Metrics 08: Click Here. – October 2008
2007
- Average active users per month for 2007 = 7418 with a high of 8584 (Active users are those that have logged in at least once in 30 days)
- Total number of accounts have gone from 55,528 to 99,232 during 2007
- Average user hours per month for 2007 = 138,758 with a high of 179,132 in August
- Max concurrent users for prime time (6pm PST) has increased slowly but steadily from 407 to 597
- Average monthly L$ sold to exchange = 1,948,379 or roughly US$7,794
- Teen Second Life: 4,278 monthly active users
- 86, 000 teen resident signups in total and 9,000 active teens – November 2007 (TG Town Hall)
March 2007
- TG Accounts Created: 69,166
- Unique TG Logins: 8,682
- Max Concurrency for TG: 1PM 481
January 2007
- Total registered = 60,082
- Count of Active Teen Residents = 6, 132
- Average Lifetime Usage Min = 4, 979
- These numbers are very interesting in that active residents are roughly 10% of total signups, which is very similar to the % of active residents for all of SL
2005 – 2006
- Teen Grid has over 14,000 teen accounts created – 2nd May 2006
- 10, 000 registered teen users – 3rd March 2006
- Teens count down to 1 000 teen residents – 5th September 2005
- During TG Beta there was around 55, 000 teen residents in total. There was between 200-400 concurrent teen residents online (average).





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